And I loved it! I hated, however, that I couldnt use it with any hair, and I didnt know how to make it into an accessory.
Well, now, in The Sims 3, no such antlers exist, so I did it myself. Using plicka's mesh as a base, I have created...antlers! An accessory!
This means your sim will wear them ALL THE TIME (as long as you tell them to). As if they're grown into their head. :D
The texture is wonky, though: Because of the shape, UV mapping them would be hell. So they do not work with anything but simple textures. By default they have a leather texture. They look horrible with others, like the zebra texture(shown in the pictures). They also have a weird effect on them in CAS, but this does not show up in game.
They look fine with simple textures, like, say...metal?
Feel free to use on sims, but don't share the package and always link to me. :D
1135 Polys, 591 Vertices
EsmereldaF, for her help and her Servo, who looks great with metal antlers.
Everybody who helped me figure out meshing
plicka for making the original hair that I used as a base
The clothing and Hair on the female model is from the store.
Tarzan's hair is from this female to male conversion pack. And Tarzan is from Me :p