When I was re-organizing Sunset Valley for the 10 billionth time, I placed the police station farther from the town center and ended up with an empty lot and nothing to put on it.
So what, apart from a business already existing in town, would go on an empty lot in the business area of town? Well, a house. A house from a long time ago, that only stands where it stands because it was preserved by the town historical society.
The Historical Society is an old fashioned home, refurbished and repurposed as a learning tool and place of interest for the community. It features a large veranda, a small sunroom, and a tower. It's one of the most uncomfortable building experiences I've ever had, because it's not like anything I have ever built, in any of the Sims games. I am particularly fond, on the outside, of this area, where a large fir tree blocks the windows.
Inside is a small room in the tower base, where the children would play.
The Sitting Room has been converted into a museum, for displaying relics and gems and objects found in the town and created by citizens of the town.
The Drawing Room is still a Drawing Room. There's a chess table, TV, and some bookshelves.
The Dining Room has been turned into a display for various marble statues. They aren't statues created by artists from the town...but they're replicas which were! That's good enough.
The kitchen is still a kitchen, but the stove has been removed. Coffee is available for all patrons.
The upstairs, however, is completely preserved. Tough it isn't very secure. Sims often spend the night here.
Upstairs is the only bathroom, which is built halfway into the tower.
The master bedroom...
The children's room...
A wine storage room, where visitors are encouraged to taste the wine...since it is stored totally improperly and has developed a unique taste.
And the Study.
Outside the kitchen is a seating area and a small hedge maze. Not suitable for adults, obviously...the family who lived in this house used it as a form of entertainment, placing their toddlers in it and challenging them to find their way to the grape garden inside.
This is a community lot, but it could very easily be made residential. It is 30x30.
-There are plaques throughout the first floor and some of the second which explain what the rooms were for. They mention a fictional family who lived in the home, but do not mention a specific town. This is so that you don't get messages about Sunset Valley while in your own world.
-The museum does not have gems, metals, or rocks in it. The game insists on dumping them into my inventory when saving the lot, despite having DONATED them. It still says they belong to me. So it doesn't have all those pretty rocks.
-The windows upstairs, the small square ones, are not the ones in the file. Those windows were made by someone who apparently takes great pleasure in randomly deleting entire sets of content from his various webpages and, since I couldn't find them, I replaced them with a base game window.
-World Adventures (tons of invisible lights are used to enhance the daytime lighting)
-Long Green Grass by Aikea Guinea, used to prettyfy the statue room.
I spent quite a while on this lot and I adore how it turned out, so please enjoy it. :D