Who says being stranded on an island can't be paradise?
What more is there to say?
Paradise is a small island situated in the middle of beautiful nowhere. It is surrounded by shallow blue beaches which, depending on your point of view, are marred or made even prettier by patches of sea greenery.
This island has all Common seed spawners and some uncommon, but no rare. It has all base game bug spawners, but not all base game butterfly spawners. It has a few general gem spawners and you can get gold/iron/silver. The common and uncommon ocean fish can be found, as well as rare and deathfish. There are no robot fish or EP fish, but there's one pool of common fresh fish.
There are 4 community lots and 3 Residential lots. One small family could live here. 3 families could live here for a bit of life. Your sims could colonize it and rule it as king or just take advantage of an accidental boat accident and have a permanent vacation. Maybe some kids got stranded here. Maybe Amelia Simhart crashed her plane here.
The lots are here for just that purpose: They cover a significant chunk of the island, so you can alter a lot of how it looks on your own, instead of being stuck with a mostly stagnant world. Using community lots you could load it with trees should you wish, or do whatever you want. Those "empty" spots are empty for you!
Consider this in testing, by you. :p I haven't spent extensive time with it but the only issue I noticed is that the waves crashing onto the beach can look a bit funny if you're zoomed too far out (they look "blocky", but I can't do anything about that). You still get mail and newspapers, somehow, by way of game-required-behavior magic. But apart from that, what goes on here is up to you. :D
For the sake of justifying how your sims here can still travel, I put Jet Trails as one of the effects, so jets fly overhead in the distance rather often. Just pretend that to go on a vacation, your sims wave at a jet, get them to send a boat, and ask the boat for a ride :p
There's also lots of seagulls hanging around.
Here's an idea for a fun way to play:
I've got a little wooden hut on it in my game, filled with luggage and chests from the store sets, and the explorers loot stuff, papyrus, a telescope.
I'm treating money as a form of magical power to summon objects with, and I am only developing other lots by building on them with money my sims have earned (awesomemod allows buy and build buttons to function on community lots). That way there's something to spend money on and something to work for.
I am going to build a tiny office where my sim will get a job as a journalist, presumably working over the internet, and eventually he'll write and sell amazing books over the internet and use his magic currency to build a palace. :D
Notes: When you dig, you will hit water. This is not a glitch. That's the "water table". Any ground lower than the ocean will be full of water. The grassy area of the island is a bit higher than the beach, so you can dig down a little, but not very far. Even digging a tiny bit on the beach will give you a pond. Despite this, you can still make basements, I'm fairly certain. Land dug below water level does not count as a pond. You can fish in it, BUT YOU CAN ALSO WALK THROUGH IT. Meaning you could get some creative Machinima shots going on with sims standing in the water and such.
When you first start using the world you might notice sims randomly appearing near the tower in the center, running away, and disappearing. I am not sure but I think this is just the game generating NPCs for the town. <_<;;
Requires World Adventures.
If you want to play without world adventures...
Then please download Paradise Lite, which has no WA objects or trees. :D
(The text in the World screen picture, by the way, says "Visit...Paradise". )